I realize JavaFx 2.0 has only been out for a short time but was hoping someone is aware of an FX 2.0 game engine ( or even such a project in open source development )? I’ve been unable to find one- so if you do please point me in the right direction.
I’m also wondering how JavaFX2.0 will change java game programming. From what I’ve read and the small experiments I’ve made I can definitely say it is much more pleasant to code in. And I believe it runs on a faster hardware accelerated graphics engine than regular Java swing or awt based stuff. But is it complete enough to support an entire game framework of any complexity?
JavaFX is great for simple browser based / 2D games – the kind of areas where Flash is currently most common. Reasons:
It’s unlikely to be suitable for complex / high performance 3D games where you will need a proper OpenGL game engine like jMonkeyEngine.
I think the jury is still out with respect to the games in the middle ground (shoot-em-ups, 3rd person view RPGs, RTS games etc.). These games don’t necessarily need a full 3D engine but do need good, smooth graphics performance. I suspect JavaFX would be fine for these on modern hardware, but I’d strongly suggest doing a quick prototype just to check the performance meets your requirements.