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Home/ Questions/Q 506241
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T06:40:51+00:00 2026-05-13T06:40:51+00:00

I use std::stringstream extensively to construct strings and error messages in my application. The

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I use std::stringstream extensively to construct strings and error messages in my application. The stringstreams are usually very short life automatic variables.

Will such usage cause heap reallocation for every variable? Should I switch from temporary to class-member stringstream variable?

In latter case, how can I reserve stringstream buffer? (Should I initialize it with a large enough string or is there a more elegant method?)

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  1. Editorial Team
    Editorial Team
    2026-05-13T06:40:52+00:00Added an answer on May 13, 2026 at 6:40 am

    Have you profiled your execution, and found them to be a source of slow down?

    Consider their usage. Are they mostly for error messages outside the normal flow of your code?

    As far as reserving space…

    Some implementations probably reserve a small buffer before any allocation takes place for the stringstream. Many implementations of std::string do this.

    Another option might be (untested!)

    std::string str;
    str.reserve(50);
    std::stringstream sstr(str);
    

    You might find some more ideas in this gamedev thread.

    edit:

    Mucking around with the stringstream’s rdbuf might also be a solution. This approach is probably Very Easy To Get Wrong though, so please be sure it’s absolutely necessary. Definitely not elegant or concise.

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