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Home/ Questions/Q 7718699
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T03:13:49+00:00 2026-06-01T03:13:49+00:00

i use two blocks to draw some buttons on my subview dynamically. One calculates

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i use two blocks to draw some buttons on my subview dynamically. One calculates frames for Portrait mode and the other does for Landscape. It works well but when i rotate, it writes over the old ones. Hence, some of my buttons come twice. Here is my code of detecting the oriantation:

//i have defined blocks in viewDidLoad: and everything is ok till here
    - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
    {
        if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
        {
            dispatch_async(dispatch_get_main_queue(), PortraitBlock);        
        }       
        else 
        { 
            dispatch_async(dispatch_get_main_queue(), LandscapeBlock);
               }
        return (interfaceOrientation == UIInterfaceOrientationLandscapeRight || 
                interfaceOrientation == UIInterfaceOrientationPortrait || 
                interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||
                interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown);
    }

Now, how can i clean the view i add the buttons on?

Note: I add buttons on a UIView object, and that object too is on a UIScrollView object

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  1. Editorial Team
    Editorial Team
    2026-06-01T03:13:50+00:00Added an answer on June 1, 2026 at 3:13 am

    hi,.,

    Try below code with this all your button which you alloc on the view
    will be remove.

    for(UIButton *view in yourview.subviews)
        {
            [view removeFromSuperview];
        }
    
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