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Asked: May 10, 20262026-05-10T22:51:57+00:00 2026-05-10T22:51:57+00:00

I want to keep the class simple and not defined a constructor so i

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I want to keep the class simple and not defined a constructor so i can do Pt data = {0, 5}; so i figured the best way convert Pt_t from a short to long or vice versa is to do something like this.

template <class T> struct Pt_t {     T x, y;     template <class T2> operator Pt_t<T2>() { Pt_t pt = {x, y}; return pt; } }; 

The compiler doesnt like this and calls operator Pt_t on return pt; thus getting a stack overflow. How do i prevent this? the only solution i can think of is having Pt_t use constructors removing Pt_t pt = {1, 2}; which i prefer to keep if i can.

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  1. 2026-05-10T22:51:58+00:00Added an answer on May 10, 2026 at 10:51 pm

    I’m pretty sure the unqualified Pt_t in your functions body is Pt_t<T>, but don’t you want it to be Pt_t<T2>? You’ll need to explicitly qualify it.

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