I want to sharpen a image, my code is given below:
public Bitmap RuiHuaBitmap(Bitmap bitmap) {
int width, height;
height = bitmap.getHeight();
width = bitmap.getWidth();
int red, green, blue;
int a1, a2, a3, a4, a5, a6, a7, a8, a9;
Bitmap bmpBlurred = Bitmap.createBitmap(width, height,bitmap.getConfig());
Canvas canvas = new Canvas(bmpBlurred);
canvas.drawBitmap(bitmap, 0, 0, null);
for (int i = 1; i < width - 1; i++) {
for (int j = 1; j < height - 1; j++) {
a1 = bitmap.getPixel(i - 1, j - 1);
a2 = bitmap.getPixel(i - 1, j);
a3 = bitmap.getPixel(i - 1, j + 1);
a4 = bitmap.getPixel(i, j - 1);
a5 = bitmap.getPixel(i, j);
a6 = bitmap.getPixel(i, j + 1);
a7 = bitmap.getPixel(i + 1, j - 1);
a8 = bitmap.getPixel(i + 1, j);
a9 = bitmap.getPixel(i + 1, j + 1);
red = (Color.red(a1) + Color.red(a2) + Color.red(a3) + Color.red(a4) + Color.red(a6) + Color.red(a7) + Color.red(a8) + Color.red(a9)) *(-1) + Color.red(a5)*9 ;
green = (Color.green(a1) + Color.green(a2) + Color.green(a3) + Color.green(a4) + Color.green(a6) + Color.green(a7) + Color.green(a8) + Color.green(a9)) *(-1) + Color.green(a5)*9 ;
blue = (Color.blue(a1) + Color.blue(a2) + Color.blue(a3) + Color.blue(a4) + Color.blue(a6) + Color.blue(a7) + Color.blue(a8) + Color.blue(a9)) *(-1) + Color.blue(a5)*9 ;
bmpBlurred.setPixel(i, j, Color.rgb(red, green, blue));
}
}
return bmpBlurred;
}
but I cannot get the ideal effect. Can someone give more clue, or tell me what is mistake in my code?
Thank you.
You are missing range checking on the rgb values passed to Color.rgb(); you need to normalize rgb values in the [0..255] range before calling Color.rgb() method:
Your convolution matrix seems good for a shapen transformation:
if you think your effect is too strong, you could also try with:
as an alternative