I want to use textures in opengl on my C# application.
I’m using the Tao Framework and I used this code
http://www.gamedev.net/community/for…opic_id=405453 (post #2)
But I got this runtime error:
An unhandled exception of type 'System.DllNotFoundException' occurred in WindowsFormsApplication1.exe
Additional information: Unable to load DLL 'DevIL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
Could someone help me?
Is there any other way to do this?
I had this problem with GLU.FreeGLUT.dll but when I installed Tao Framework solved my problem .
before that i copy dll to win32 and there was in dotnet Directory and add to references in project but I recieved this message : “An unhandled exception of type ‘System.DllNotFoundException’ “