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Home/ Questions/Q 8240125
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T20:22:50+00:00 2026-06-07T20:22:50+00:00

I was reading a tutorial on how you can make a turret follow the

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I was reading a tutorial on how you can make a turret follow the mouse, for a game, and I stumbled across something I’ve never seen before.

private function showGhostTurret(e:MouseEvent = null):void 
{
    var target_placeholder:Sprite = e.currentTarget as Sprite;
    ghost_turret.x = target_placeholder.x; 
    ghost_turret.y = target_placeholder.y;
    ghost_turret.visible = true;
}       

I’ve never seen someone set the (e:Event) to null, like in the first line. Could someone please explain the purpose of doing this? Let me know if you need more information to answer.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-07T20:22:53+00:00Added an answer on June 7, 2026 at 8:22 pm

    That is a default parameter value. What it means is that the parameter e is optional so you can opt to not include it in a call to showGhostTurret() and e will be assigned the value null.

    I’m not sure how that’s useful in this particular case since, looking at the body of the function, e is most definitely required. You said this was part of a tutorial — maybe it becomes useful later on?

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