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Home/ Questions/Q 8144155
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T13:17:51+00:00 2026-06-06T13:17:51+00:00

I was wondering how to count an array in HSLS? Say, I have an

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I was wondering how to count an array in HSLS?
Say, I have an array declared in our effect file:

float2 Position[1];

And inside our source I set the parameter to something else
for instance:

Effect.Parameter["Position"].SetValue(MyVector2Array);

Under the shadering function how could I count the array? Would look similar to:

float4 PS_function(float2 tex : TEXCOORD0) : COLOR0
{ int Size = Position.Count(); }

Thanks in advance :]

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  1. Editorial Team
    Editorial Team
    2026-06-06T13:17:52+00:00Added an answer on June 6, 2026 at 1:17 pm

    The most simple way is to declare a constant that will define an array size:

    const static int MAX_POSITIONS = 1
    float2 Position[MAX_POSITIONS];
    
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