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Home/ Questions/Q 7664417
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T14:17:59+00:00 2026-05-31T14:17:59+00:00

I would like to display an image (width: 320 pixels, height: 1250 pixels) in

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I would like to display an image (width: 320 pixels, height: 1250 pixels) in an image view.

When I compile the application I get no scrolling at all. The view stays fixed.

What I did:

  1. Added an UIScrollView via Interface Builder to my view.
  2. Added an UIImageView via Interface Builder to my view.
  3. Verified that UIImageView is below UIScrollView in Interface Builder.
  4. Set the size of the UIScrollView with ViewDidLoad.

How do I do this?

Code:

- (void)viewDidLoad
{
    [super viewDidLoad];
    scrollView.contentSize = CGSizeMake(320, 1250);
}

Screenshots:

ImageView:

Enter image description here

ScrollView:

Enter image description here
Enter image description here

Enter image description here

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T14:18:00+00:00Added an answer on May 31, 2026 at 2:18 pm

    I just have done the same task..
    Try this one…..

    scrollView.delegate = self;
    scrollView.scrollEnabled = YES;
    
    int scrollWidth = 120;
    scrollView.contentSize = CGSizeMake(scrollWidth,80);     
    
    
    int xOffset = 0;
    imageView.image = [UIImage imageNamed:[imagesName objectAtIndex:0]];
    
    for(int index=0; index < [imagesName count]; index++)
    {       
        UIImageView *img = [[UIImageView alloc] init];
        img.bounds = CGRectMake(10, 10, 50, 50);
        img.frame = CGRectMake(5+xOffset, 0, 50, 50);
        NSLog(@"image: %@",[imagesName objectAtIndex:index]);
        img.image = [UIImage imageNamed:[imagesName objectAtIndex:index]];
        [images insertObject:img atIndex:index];         
        scrollView.contentSize = CGSizeMake(scrollWidth+xOffset,110); 
        [scrollView addSubview:[images objectAtIndex:index]];
    
        xOffset += 70;
    }
    

    Also set this one….

    imagesName = [[NSArray alloc]initWithObjects:@"image1.jpg",@"image2.jpg",@"image3.jpg",@"image4.jpg",@"image5.jpg",@"image6.png",@"image7.png",@"image9.png",nil];
        images = [[NSMutableArray alloc]init];
    
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