Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8959499
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T15:27:17+00:00 2026-06-15T15:27:17+00:00

I wrote this code to examine behaviour of destructors in c++ #include <vector> #include

  • 0

I wrote this code to examine behaviour of destructors in c++

#include <vector>
#include <iostream>

using namespace std;


class WrongDestructor
{
private:
    int number;
public:
    WrongDestructor(int number_) :
    number(number_)
    {}

    ~WrongDestructor() {

    cout<<"Destructor of " <<number<<endl;

//  throw int();
    }
};
int main(int argc, char *argv[])
{
    std::vector<WrongDestructor> wrongs;

    for(int i = 0; i < 10; ++i) {
    wrongs.push_back(WrongDestructor(i));
    }

    return 0;
}

What I found interesting is the output of my program:

Destructor of 0
Destructor of 0
Destructor of 1
Destructor of 0
Destructor of 1
Destructor of 2
Destructor of 3
Destructor of 0
Destructor of 1
Destructor of 2
Destructor of 3
Destructor of 4
Destructor of 5
Destructor of 6
Destructor of 7
Destructor of 0
Destructor of 1
Destructor of 2
Destructor of 3
Destructor of 4
Destructor of 5
Destructor of 6
Destructor of 7
Destructor of 8
Destructor of 9
Destructor of 0
Destructor of 1
Destructor of 2
Destructor of 3
Destructor of 4
Destructor of 5
Destructor of 6
Destructor of 7
Destructor of 8
Destructor of 9

It means that much more objects are created than I thought. I expected to have obviously 10 in the collection and maybe next ten created as temporary objects when I fill the collection in the for loop. But there are more of them, some of them are even created more often then the other ones.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T15:27:19+00:00Added an answer on June 15, 2026 at 3:27 pm

    When vector must allocate a larger memory block to hold elements, the new elements are move-constructed into the new, larger memory block. Because your type defines no move constructor or copy constructor, you get the compiler provided default copy constructor instead. The default copy constructor does a simple memberwise copy of all members in the class.

    Additionally, inserting the element itself using push_back requires moving or copying it in to the vector. As a result, you will get copies there too, assuming your compiler doesn’t optimize this out. (Note that you can avoid these copies by using emplace_back.)

    As a result, you are getting several copies of instances inserted into the container early, because when e.g. 1 is copied into a larger memory buffer inside of vector, it is destroyed in the old, smaller, buffer.

    You can see this behavior more clearly by defining a copy and/or move constructor:

    #include <vector>
    #include <iostream>
    
    using namespace std;
    
    
    class WrongDestructor
    {
    private:
        int number;
    public:
        WrongDestructor(int number_) :
        number(number_)
        {}
    
        // Copy constructor
        WrongDestructor(WrongDestructor const& copied)
            : number(copied.number)
        {
            cout << "Copied " << this->number << endl;
        }
    
        ~WrongDestructor() {
    
        cout<<"Destructor of " <<number<<endl;
    
    //  throw int();
        }
    };
    int main(int argc, char *argv[])
    {
        std::vector<WrongDestructor> wrongs;
    
        for(int i = 0; i < 10; ++i) {
        wrongs.push_back(WrongDestructor(i));
        }
    
        return 0;
    }
    

    This program gives the following output: http://ideone.com/S5Zf41

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I wrote this code: class Address{ private: std::string street; int house; public: Address(std::string s,
I wrote this code in C# to encrypt a string with a key: private
I wrote this code require('Database.class.php'); function get_info (){ $db = new Database($config['server'], $config['user'], $config['pass'],
I wrote this code in C: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h>
I wrote this code: public class FileViewer extends JPanel implements ActionListener { /** *
I wrote this code to overload the unary operator- on a matrix class: const
I wrote this code for zoom in/out . it works but even with one
I wrote this code for zoom in / out and it suppesed to only
I wrote this code to create a custom annotation image - (MKAnnotationView *)mapView:(MKMapView *)mapView
I wrote this code. The constructor works normally, but in the destructor I get

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.