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Home/ Questions/Q 6537717
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T10:39:01+00:00 2026-05-25T10:39:01+00:00

If I have a document class: package { import flash.display.MovieClip; public class Main extends

  • 0

If I have a document class:

package {
    import flash.display.MovieClip;

    public class Main extends MovieClip {
        public function Main() {

        }            
        public function SomeRandomMethod():void {

        }
    }
}

How can I call SomeRandomMethod from here:

package {
    public class AnotherClass {
        public function AnotherClass() {

        }            
        public function AnotherRandomMethod():void {
            /* I need to use SomeRandomMethod here */
        }
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T10:39:01+00:00Added an answer on May 25, 2026 at 10:39 am

    There are a few ways to achieve this. One way would be to pass a reference of the document class to the constructor of the other class:

    package {
        public class AnotherClass {
            private var _doc:Main
            public function AnotherClass(doc:Main) {
                _doc = doc;        
            }            
            public function AnotherRandomMethod():void {
                _doc.SomeRandomMethod();
            }
        }
    }
    

    or to the function itself

    package {
        public class AnotherClass {
            public function AnotherClass() {
    
            }            
            public function AnotherRandomMethod(doc:Main):void {
                doc.SomeRandomMethod();
            }
        }
    }
    

    You could also use a singleton design pattern by declaring a global static variable and assigning the document class to it. Although singletons are regarded as an anti-pattern. For example:

    package {
    
            import flash.display.MovieClip;
    
            public class Main extends MovieClip {
    
                public static var instance:Main;
    
                public function Main() {
                    instance = this;
                }            
                public function SomeRandomMethod():void {
    
                }
            }
    }
    

    then

    package {
        public class AnotherClass {
            public function AnotherClass() {
    
            }            
            public function AnotherRandomMethod():void {
                Main.instance.AnotherRandomMethod();
            }
        }
    }
    

    Another way would be to make use of the Service Locator pattern (although some view it as an anti-pattern too). http://gameprogrammingpatterns.com/service-locator.html

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