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Home/ Questions/Q 322991
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T08:59:23+00:00 2026-05-12T08:59:23+00:00

I’m trying to overload the operator << as a friend to a template class

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I’m trying to overload the operator << as a friend to a template class Pair, but I keep getting a compiler warning saying

friend declaration std::ostream& operator<<(ostream& out, Pair<T,U>& v) declares a non template function

for this code:

friend ostream& operator<<(ostream&, Pair<T,U>&);

it gives a second warning as a recommendation saying

if this is not what you intended, make sure the function template has already been declared and add <> after the function name here

Here is the function definition

template <class T, class U>
ostream& operator<<(ostream& out, Pair<T,U>& v)
{
    out << v.val1 << " " << v.val2;
}

and here is the whole class.

template <class T, class U>
class Pair{
public:
    Pair(T v1, U v2) : val1(v1), val2(v2){}
    ~Pair(){}
    Pair& operator=(const Pair&);
    friend ostream& operator<<(ostream&, Pair<T,U>&);

private:
    T val1;
    U val2;
};

I wasn’t sure what to draw from the recommendation warning, other than that maybe I have to put somewhere in the friend declaration. Does anyone know the proper syntax for this? Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T08:59:23+00:00Added an answer on May 12, 2026 at 8:59 am

    You declare operator<< as returning an ostream&, but there is no return statement at all in the method. Should be:

    template <class T, class U>
    ostream& operator<<(ostream& out, Pair<T,U>& v)
    {
        return out << v.val1 << " " << v.val2;
    }
    

    Other than that, I have no problems or warnings compiling your code under Visual Studio 2008 with warnings at level 4. Oh, there are the classical linker errors, but that is easily bypassed by moving the template function definition to the class declaration, as explained in the C++ FAQ.

    My test code:

    #include <iostream>
    using namespace std;
    
    template <class T, class U>
    class Pair{ 
    public:
        Pair(T v1, U v2) : val1(v1), val2(v2){}
        ~Pair(){}
        Pair& operator=(const Pair&);
        friend ostream& operator<<(ostream& out, Pair<T,U>& v)
        {
            return out << v.val1 << " " << v.val2;
        }
    private:    
        T val1;
        U val2;
    };
    
    int main() {
        Pair<int, int> a(3, 4);
        cout << a;      
    }
    
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