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Home/ Questions/Q 6788605
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:30:19+00:00 2026-05-26T17:30:19+00:00

I’m trying to support landscape mode in my gl iOS application. I have a

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I’m trying to support landscape mode in my gl iOS application. I have a window, a gl view, and a view controller with one method, shouldAutorotateToInterfaceOrientation, which returns YES. This is how I set them up:

 window = [[UIWindow alloc] initWithFrame:rect];

 GLView *glView = [[GLView alloc] initWithFrame:rect];
 glView.delegate = self;

 view_controller = [ViewController alloc];
 view_controller.view = glView;
 window.rootViewController = view_controller;

This happens on the method applicationDidFinishLaunching. The problem is that the method shouldAutorotateToInterfaceOrientation gets called only once, for the portrait mode. I still get events on my view, but the method for auto rotate never gets called again.

Am I setting this up right? There are no nib files, just code.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-26T17:30:20+00:00Added an answer on May 26, 2026 at 5:30 pm

    You should be calling init on your ViewController instance (is it a UIViewController subclass?)

    You should be overriding the following UIViewController methods

    - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
    
    - (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation duration:(NSTimeInterval)duration
    
    - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
    

    The call to should autorotate does not mean that the rotation will take place, this is explained in the UIViewController class reference

    By default, the UIViewController class displays views in portrait mode
    only. To support additional orientations, you must override the
    shouldAutorotateToInterfaceOrientation: method and return YES for any
    orientations your subclass supports. If the autoresizing properties of
    your views are configured correctly, that may be all you have to do.
    However, the UIViewController class provides additional hooks for you
    to implement additional behaviors as needed.

    To temporarily turn off features that are not needed or might
    otherwise cause problems during the orientation change, you can
    override the willRotateToInterfaceOrientation:duration: method and
    perform the needed actions there. You can then override the
    didRotateFromInterfaceOrientation: method and use it to reenable those
    features once the orientation change is complete.

    To add animations for an orientation change, override the
    willAnimateRotationToInterfaceOrientation:duration: method and perform
    your animations there.

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