I’m using entity framework designer to build entities. I found the designer really hard to use because it overwrite all your manually change after each model update using the designer. How did you round off this problem? Thanks!
I’m using entity framework designer to build entities. I found the designer really hard
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What sorts of things are you manually changing? The entity still has to be mappable to the database schema.
You can extend or add functionality by declaring a partial class.
Don’t make any change to the entities in the generated file — I think it says that in the header.
All of the entities are generated as
partialclasses, which means you can declare “more” of the class elsewhere.Here is an example:
Although I have two different class declarations, potentially in different files and folders within the project, it gets compiled as one class.
I can now use the
Nameclass like this:As you can see, the properties from both declarations are unified in an object of type
Name.To apply this to EF, leave the partial entity class alone, and declare a separate partial class with the same name to add functionality.