In Blend (4), how can I “run” a wpf user control ?
I’m trying to implement some animations at the moment and have no clue how to “run” my user controls to debug the behaviour of those.
There isnt any obvious “run” button…
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I think the best way is to set up a separate project in your solution to do that. As long as your UserControls do not depend on other (external) controls i.e. their coupling is going towards zero you can instantiate them in a plain project to test them.
I am calling these test-projects Prototype-Grounds and and at least for me it is an efficient and effective way to test UserControls.
Hope I could give you an idea 🙂