Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7991113
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 4, 20262026-06-04T13:12:10+00:00 2026-06-04T13:12:10+00:00

In C++, if I have a template parameter, how can I cleanly specialize a

  • 0

In C++, if I have a template parameter, how can I cleanly specialize a default argument? For example, consider the following:

template <class Key, class Value = int > class Association;

What if I want Value to instead default to float for class Special? Is there a way to in effect specialize the class Association such that if Key is Special that Value defaults to instead be float?

I imagine one way to do this would be with traits:

template <class Key> struct Traits {
  typedef int defaultValue;
}
template<> struct Traits<Special> {
  typedef float defaultValue;
}
template <class Key, class Value = Traits<Key>::defaultValue> class Association;

Is there a more succinct way of doing this that is not so involved and would more readily show that int is the normal default at the place where Association is defined?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-04T13:12:12+00:00Added an answer on June 4, 2026 at 1:12 pm

    Well, a not-necessarily-prettier one-liner:

    #include <type_traits>
    
    template <typename Key,
              typename Value = typename std::conditional<std::is_same<Key, Special>::value, float, int>::type>
    class Association { /* ... */ };
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Consider the following simplified version of my code. I have a template class A
I have a templated class, that can have a map type as template parameter.
Consider the following class: class Foo { enum Flags {Bar, Baz, Bax}; template<Flags, class
As a simplified example, if I have the classes template <class T, class U>
I have a template class with both a type and a non-type template parameter.
I have a class template, expecting some other template as a parameter: template< class
suppose you have the code template <template<class> class BaseType> class EST16 : public BaseType<int>
I have a class template that intends to use its parameter K as the
Given a template like template<int dim> class Point { ... }; this template can
I have a structure with a template parameter, Stream . Within that structure, there

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.