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Home/ Questions/Q 6341513
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T20:02:55+00:00 2026-05-24T20:02:55+00:00

In Cocos2d, many things require a.. point. Or position. I have used both ccp

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In Cocos2d, many things require a.. point. Or position. I have used both ccp and CGPointMake methods, and both have worked just fine for me.

However, I’ve seen, in some tutorials, that people use one or both of them in all their examples. So I’m not sure if there’s an actual difference (because if there wasn’t a difference, I’d just use the quick method ccp).

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  1. Editorial Team
    Editorial Team
    2026-05-24T20:02:56+00:00Added an answer on May 24, 2026 at 8:02 pm

    Nope no difference except CGPointMake is harder to type:

    #define     ccp(__X__, __Y__)   CGPointMake(__X__,__Y__)
    

    Found here:

    http://www.cocos2d-iphone.org/api-ref/0.99.3/_c_g_point_extension_8h_source.html

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