In flash10 I can easly rotate an image around its center in 3D space.
The flash10 example I have is at [http://jsc.sourceforge.net/examples/web/MatrixStuffExample/Application.htm

(source: sourceforge.net)
I want to port this example to WPF.
Is there an example how to do such 3D transformation in WPF within C# without XAML?
In silverlight 3 you’d be using Matrix3DProjection. How would you implement in WPF?
I’ve set up a basic thin cube and rotated it round so you can see how the transform works through C#.
Setup your Viewport in the xaml
And heres the code behind, the transformation is the last method … hope this helps … give me a shout if you want more info!