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Home/ Questions/Q 6704945
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T07:20:49+00:00 2026-05-26T07:20:49+00:00

In my app I use UIPinchGestureRecognizer, UIRotationGestureRecognizer and UIPanGestureRecognizer simultaneously for scaling, rotating and

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In my app I use UIPinchGestureRecognizer, UIRotationGestureRecognizer and UIPanGestureRecognizer simultaneously for scaling, rotating and moving an image.

The method gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer: always return YES and the image manipulation works great, but… how can I detect the end of ALL simultaneous gestures, so I can reset the image?

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  1. Editorial Team
    Editorial Team
    2026-05-26T07:20:49+00:00Added an answer on May 26, 2026 at 7:20 am

    How about a simple solution like counting gestures that are currently being handled, and acting when all of them end?

    .h file:

    int handledGesturesCount;
    

    .m file:

    - (id)init {
        (...)
        handledGesturesCount = 0;
    }
    
    // gesture handlers - the code for -pinch: repeats for -pan: and -rotate:
    - (void)pinch:(UIPinchGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
    - (void)pan:(UIPanGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
    - (void)rotate:(UIRotationGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
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