Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6704945
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T07:20:49+00:00 2026-05-26T07:20:49+00:00

In my app I use UIPinchGestureRecognizer, UIRotationGestureRecognizer and UIPanGestureRecognizer simultaneously for scaling, rotating and

  • 0

In my app I use UIPinchGestureRecognizer, UIRotationGestureRecognizer and UIPanGestureRecognizer simultaneously for scaling, rotating and moving an image.

The method gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer: always return YES and the image manipulation works great, but… how can I detect the end of ALL simultaneous gestures, so I can reset the image?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T07:20:49+00:00Added an answer on May 26, 2026 at 7:20 am

    How about a simple solution like counting gestures that are currently being handled, and acting when all of them end?

    .h file:

    int handledGesturesCount;
    

    .m file:

    - (id)init {
        (...)
        handledGesturesCount = 0;
    }
    
    // gesture handlers - the code for -pinch: repeats for -pan: and -rotate:
    - (void)pinch:(UIPinchGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
    - (void)pan:(UIPanGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
    - (void)rotate:(UIRotationGestureRecognizer *)recognizer {
        if (recognizer.state == UIGestureRecognizerStateBegan) {
            handledGesturesCount += 1;
        } else if (recognizer.state == UIGestureRecognizerStateEnded ||
                   recognizer.state == UIGestureRecognizerStateCancelled ||
                   recognizer.state == UIGestureRecognizerStateFailed)
        {
            handledGesturesCount -= 1;
            if (handledGesturesCount == 0) {
                [self resetImage];
            }
        }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

if your app use this solution , do do you plan port the app
My configuration: app.configure(function(){ app.set('views', __dirname + '/views'); app.set('view engine', 'jade'); app.use(express.bodyParser()); app.use(express.cookieParser()); app.use(express.session({ secret:
In my app I use a static database to store all counties and census
I have a Django app that use a django-tagging. I need to port this
I recently configured my app to use the new AppStats feature of GAE. However,
I've had a ClickOnce app in use for a few months now, but recently
I have a console command line app that use NHibernate . I am trying
We are about to post an app that use UDID. We plan to remove
Background: I'm acquireing cookies through my app and use them internally by making requests
I want to integrate photologue with my Django app and use it to display

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.