Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6626851
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T21:56:35+00:00 2026-05-25T21:56:35+00:00

In my game, I am using Cocos2D for the Game part. I am now

  • 0

In my game, I am using Cocos2D for the Game part. I am now trying to implement gravity but I am hearing that I have to use Box2D or Chipmunk. I could use those but is there any way to do this in Cocos2D, can anyone share any ideas/code just so I can add some simple gravity using Cocos2D if possible?

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T21:56:36+00:00Added an answer on May 25, 2026 at 9:56 pm

    Its very easy using Box 2d and Chipmunk. Its inbuilt in cocos2d framework. Just when you start with the cocos2d application template(for iOS) select the Box2D/Chipmunk template. Its very easy.
    Inorder to start with some gravity you have to create a world and add gravity vectors to it. You have a very simple and detailed tutorial in
    http://www.raywenderlich.com/457/intro-to-box2d-with-cocos2d-tutorial-bouncing-balls

    Its a tutorial that teaches you to create a bouncing ball app in Cocos2d Box2d Framework.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

In a game that I am making whilst using Cocos2d, I have a sprite
I am trying to write an iPhone game using cocos2d and Box2D, which means
I am writing an iphone game using cocos2d and box2d engines. I have a
I'm creating a game app using cocos2d Chipmunk. The app is working normally but
I am using cocos2d to build an iPhone game. It's mostly done, but along
I just finish my iPhone game using cocos2d. But before I put it on
I'm making a game on iPhone using cocos2d, and I have a question. In
I am trying to build a game for the iphone using cocos2d engine. I
I recently started game programming on the iPhone using Cocos2d and Box2d. So here's
I am using cocos2d to build a game. I have an array of CCSprites

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.