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Home/ Questions/Q 5935257
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T15:13:43+00:00 2026-05-22T15:13:43+00:00

In my game, I need to ensure that angles do not exceed 2 pi.

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In my game, I need to ensure that angles do not exceed 2 pi. so I use fmod(angle,TWO_PI);

Is this noticeably expensive to do about 100 times per second?

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  1. Editorial Team
    Editorial Team
    2026-05-22T15:13:43+00:00Added an answer on May 22, 2026 at 3:13 pm

    100 times per second? That’s almost zero, you shouldn’t trouble yourself.

    Even if fmod takes 100 clock cycles – that’s 10,000 cycles/Sec. For 1 1GHz CPU – that’s 0.001% CPU.

    BTW: why do you want to do fmod of TWO_PI? If you’re going to take sin() or cos() – you can skip it.

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