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Home/ Questions/Q 6740889
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T11:39:37+00:00 2026-05-26T11:39:37+00:00

in my one of my callbacks, i load a wav file then plot it

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in my one of my callbacks, i load a wav file then plot it in an axes.
in another callback, i try to play the wav file but its not working.
please help, how can i play it??

function btnload_Callback(hObject, eventdata, handles)
[filename, pathname] = uigetfile('*.wav','Select Data File');
[y,fs] = wavread([pathname filename]);
axes(handles.axes1)
plot(y);
title('ORIGINAL AUDIO SIGNAL');
ylabel('t');
guidata(hObject, handles); %updates the handles




function btnplay1_Callback(hObject, eventdata, handles)
soundsc(y,fs); 
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T11:39:37+00:00Added an answer on May 26, 2026 at 11:39 am

    If you need to maintain application data in GUIDE-generated GUIs, one way is to use the handles structure which gets passed around to all callback functions:

    function btnload_Callback(hObject, eventdata, handles)
        %# read WAV file
        [filename, pathname] = uigetfile('*.wav','Select Data File');
        [y,fs] = wavread([pathname filename]);
    
        %# plot wave
        axes(handles.axes1)
        plot(y);
        title('ORIGINAL AUDIO SIGNAL');
        ylabel('t');
    
        %# save it to handles structure
        handles.y = y;
        handles.fs = fs;
        guidata(hObject, handles);      %# updates the handles
    end
    
    function btnplay1_Callback(hObject, eventdata, handles)
        %# retrieve the wave data, and play the sound
        soundsc(handles.y, handles.fs);
    end
    
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