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Home/ Questions/Q 6087823
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T11:54:51+00:00 2026-05-23T11:54:51+00:00

In my previous question I’ve asked, I touched the parallel_for subject from ppl.h provided

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In my previous question I’ve asked, I touched the parallel_for subject from ppl.h provided by Microsoft.
But shortly after I’ve realized that by using it one makes his application unportable (if I’m right it is specific to Microsoft (the ppl.h header)).
In my opinion this breaks very important aspect of programming in C++ – portability, and I’m just not prepare to do it.
So my questions are:
1. Am I right in saying that using parallel_for from ppl makes your code unportable (by unportable I mean that it cannot be compiled by other compiler than the one from MS)
2. Am I right in saying that if on later stage I want to provide UI (done in Qt) for the application I’m working on at the momment, using parallel_for in my code will be an obstruction which would mean that either I’ll replace parallel_for with some other (portable) alternative or I won’t be able to do UI in Qt and core in VS?
3. What are the (portable) alternatives to ppl?

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  1. Editorial Team
    Editorial Team
    2026-05-23T11:54:51+00:00Added an answer on May 23, 2026 at 11:54 am

    You may want to consider Intel’s Thread Building Blocks. Unlike OpenMP, TBB actually uses C++, rather than simply compiling under a C++ compiler (ie: being a C library that can compile as C++). It has many of the things you see in PPL, but it is cross-platform.

    There is also Boost.Thread, which is C++ (though not quite as direct as TBB is), and it is cross-platform.

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