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Home/ Questions/Q 8586991
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T22:27:18+00:00 2026-06-11T22:27:18+00:00

In performance critical onDraw() method of a View , would it be better to

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In performance critical onDraw() method of a View, would it be better to store the instance in a variable and reuse it later or should i just refer my instance as this?

EX:

public class ScheduleListView extends ListView {

    private Paint paint = new Paint();

    public ScheduleListView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        paint.setColor(Color.GRAY);
        paint.setAlpha(100);
        paint.setColor(Color.parseColor("#47B3EA"));
        canvas.drawRect(this.getLeft(), 10, this.getRight(), 10, paint);
        super.onDraw(canvas);
        canvas.restore();
    }

}

the this is referred in this.getRight() and this.getLeft(), would i have any performance improvement if I do the following modification:

private ScheduleListView scheduleListView  = this;

... ...

@Override
protected void onDraw(Canvas canvas) {
    ....
    //refer to my instance using scheduleListView instead of this
    scheduleListView.getLeft() 
    ....
}

is this good practice? Will this have any performance gain? if not, what is a better way of doing this?

PS: I’m asking this because in jQuery(javascript), if I were to use an object multiple times, I would cache the object in a variable, don’t really know would this be helpful in Java or not….

EX:

var myDiv = $(".myDiv");
myDiv.html();//do stuff
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T22:27:19+00:00Added an answer on June 11, 2026 at 10:27 pm

    No, that wouldn’t have any improvement.

    The most improvement you could make from your code is to move the calls to your paint object to the View’s constructor:

    public ScheduleListView(Context context, AttributeSet attrs) {
        super(context, attrs);
        paint.setColor(Color.GRAY);
        paint.setAlpha(100);
        paint.setColor(Color.parseColor("#47B3EA"));
    
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        canvas.drawRect(this.getLeft(), 10, this.getRight(), 10, paint);
        super.onDraw(canvas);
        canvas.restore();
    }
    
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