In replies to one of my questions, I received a number of answers saying that style 2 may perform better than style 1. I don’t understand how, since I believe they should emit essentially the same machine instructions (if written in C++). Could you please explain why style 2 might perform better?
I’ll rewrite the two styles here for easier reference:
Style 1:
while (!String.IsNullOrEmpty(msg = reader.readMsg())) { RaiseMessageReceived(); if (parseMsg) { ParsedMsg parsedMsg = parser.parseMsg(msg); RaiseMessageParsed(); if (processMsg) { process(parsedMsg); RaiseMessageProcessed(); } } }
Style 2:
while (!String.IsNullOrEmpty(msg = reader.readMsg())) { RaiseMessageReceived(); if (!parseMsg) continue; ParsedMsg parsedMsg = parser.parseMsg(msg); RaiseMessageParsed(); if (!processMsg) continue; process(parsedMsg); RaiseMessageProcessed(); }
I had to check this.
Here is my version of the code:
I built it with code optimization (default Release configuration), and disassembled the assembly using Reflector. The result verifies that the two styles are identical: