Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 815627
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T01:42:53+00:00 2026-05-15T01:42:53+00:00

#include <iostream> #include <boost/thread.hpp> using std::endl; using std::cout; using namespace boost; mutex running_mutex; struct

  • 0
#include <iostream>
#include <boost/thread.hpp>
using std::endl; using std::cout;
using namespace boost;


mutex running_mutex;

struct dostuff
{
    volatile bool running;
    dostuff() : running(true) {}
    void operator()(int x)
    {
        cout << "dostuff beginning " << x << endl;
        this_thread::sleep(posix_time::seconds(2));
        cout << "dostuff is done doing stuff" << endl;
        mutex::scoped_lock running_lock(running_mutex);
        running = false;
    }
};

bool is_running(dostuff& doer)
{
    mutex::scoped_lock running_lock(running_mutex);
    return doer.running;
}

int main()
{
    cout << "Begin.." << endl;
    dostuff doer;
    thread t(doer, 4);

    if (is_running(doer)) cout << "Cool, it's running.\n";

    this_thread::sleep(posix_time::seconds(3));

    if (!is_running(doer)) cout << "Cool, it's done now.\n";
    else cout << "still running? why\n"; // This happens! :(

    return 0;
}

Why is the output of the above program:

Begin..
Cool, it’s running.
dostuff beginning 4
dostuff is done doing stuff
still running? why

How can dostuff correctly flag when it is done? I do not want to sit around waiting for it, I just want to be notified when it’s done.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T01:42:53+00:00Added an answer on May 15, 2026 at 1:42 am

    The problem in this example is that there are two instances of dostuff, so the version being set to false in operator() is different then the one in main.

    From the thread management documentation:

    A new thread is launched by passing an object of a callable type that can be invoked with no parameters to the constructor. The object is then copied into internal storage, and invoked on the newly-created thread of execution. If the object must not (or cannot) be copied, then boost::ref can be used to pass in a reference to the function object. In this case, the user of Boost.Thread must ensure that the referred-to object outlives the newly-created thread of execution.

    If you don’t want to copy the object, use boost::ref:

    thread t(boost::ref(doer), 4);
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 496k
  • Answers 496k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Try lftp or wget and use the -m flag (see… May 16, 2026 at 11:33 am
  • Editorial Team
    Editorial Team added an answer Is this expected behavior? With font-lock mode, am I supposed… May 16, 2026 at 11:33 am
  • Editorial Team
    Editorial Team added an answer Best explanation of Big O I've ever seen: What is… May 16, 2026 at 11:33 am

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Related Questions

Code: #include <iostream> #include stdafx.h #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> using namespace std; boost::mutex mut;
Could you tell mw what is the problem with the below boost::thread program #include<iostream>
I have the following code fragment #include <iostream> #include <ostream> #include <vector> using namespace
I made the following program #include <iostream> #include <typeinfo> template<class T> struct Class {
I have the below simple program using boost threads, what would be the changes
I can't understand why does this code fail with segfault: #include <cstdlib> #include <iostream>
My question is related to this question. #include<iostream> template< typename T > class T1
I'm trying to write a fairly simple threaded application, but am new to boost's
I wrote the following program for alternatively incrementing and doubling a counter(increment first) using
I compiled the Boost C++ libraries as follows: bjam install variant=release link=static threading=multi runtime-link=static

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.