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Home/ Questions/Q 575159
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T13:54:27+00:00 2026-05-13T13:54:27+00:00

#include <iostream> using namespace std; struct InvRec { int PartID; float Price; int Warehouse;

  • 0
    #include <iostream>
    using namespace std;


    struct InvRec   
        {
        int PartID;
        float Price;
        int Warehouse;
        };

    typedef InvRec *InvRecptr;  
    typedef InvRec arr[];

    typedef InvRecptr * indexarr;

    void deallocate (indexarr & ptrs, int & size)

    {
        for (int i=0; i<size; i++) delete (ptrs[i]);
        delete ptrs;
        ptrs = NULL;
        size = 0;
    };
int getRecordCount();






void main ()
{

    char YN;

    cout << "press a key, at creation";
    cin >> YN;
    InvRecptr *InvRecArray = new InvRecptr[10];

    for (int i = 0; i < 10; i++)
    {
        InvRecArray[i]->PartID = i;

        cout << "\n i = " << i << "\n";
    }
};

the porgram works if the first line in the for loop of main “InvRecArray[i]->PartID = i;
” is commented out but crashes otherwise

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T13:54:27+00:00Added an answer on May 13, 2026 at 1:54 pm

    The line:

    InvRecptr *InvRecArray = new InvRecptr[10];
    

    Allocates an array of pointers. The pointers aren’t allocated themselves, though. Therefore, you need a loop like this to allocate the pointers:

    for (int i = 0; i < 10; i++)
    {
        InvRecArray[i] = new InvRec;
        // Initialize members of InvRecArray[i]
    }
    
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