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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T19:39:24+00:00 2026-05-24T19:39:24+00:00

Is it a good practice to catch OutOfMemoryError even you have tried some ways

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Is it a good practice to catch OutOfMemoryError even you have tried some ways to reduce memory usage? Or should we just not catching the exception? Which one is better practice?

try {
    BitmapFactory.Options options = new BitmapFactory.Options();
    options.inSampleSize = 4;
    bitmap = BitmapFactory.decodeFile(file, options);
} catch (OutOfMemoryError e) {
    e.printStackTrace();
}

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  1. Editorial Team
    Editorial Team
    2026-05-24T19:39:24+00:00Added an answer on May 24, 2026 at 7:39 pm

    It’s good practice to catch it once and give decodeFile another chance. Catch it and call System.gc() and try decoding again. There is a high probability that it will work after calling System.gc().

    try {
        BitmapFactory.Options options = new BitmapFactory.Options();
        options.inSampleSize = 4;
        bitmap = BitmapFactory.decodeFile(file, options);
     } catch (OutOfMemoryError e) {
        e.printStackTrace();
    
        System.gc();
    
        try {
            bitmap = BitmapFactory.decodeFile(file);
        } catch (OutOfMemoryError e2) {
          e2.printStackTrace();
          // handle gracefully.
        }
    }
    
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