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Asked: May 10, 20262026-05-10T16:24:23+00:00 2026-05-10T16:24:23+00:00

Is it possible to implement the Visitor Pattern respecting the Open/Closed Principle , but

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Is it possible to implement the Visitor Pattern respecting the Open/Closed Principle, but still be able to add new visitable classes?

The Open/Closed Principle states that ‘software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification’.

struct ConcreteVisitable1; struct ConcreteVisitable2;  struct AbstractVisitor {    virtual void visit(ConcreteVisitable1& concrete1) = 0;    virtual void visit(ConcreteVisitable2& concrete2) = 0; };  struct AbstractVisitable {    virtual void accept(AbstractVisitor& visitor) = 0; };  struct ConcreteVisitable1 : AbstractVisitable {    virtual void accept(AbstractVisitor& visitor)    {       visitor.visit(*this);    } };  struct ConcreteVisitable2 : AbstractVisitable {    virtual void accept(AbstractVisitor& visitor)    {       visitor.visit(*this);    } }; 

You can implement any number of classes which derives from AbstractVisitor: It is open for extension. You cannot add a new visitable class as the classes derived from AbstractVisitor will not compile: It closed for modification.

The AbstractVisitor class tree respects the Open/Closed Principle. The AbstractVisitable class tree does not respect the Open/Closed Principle, as it cannot be extended.

Is there any other solution than to extend the AbstractVisitor and AbstractVisitable as below?

struct ConcreteVisitable3;  struct AbstractVisitor2 : AbstractVisitor {    virtual void visit(ConcreteVisitable3& concrete3) = 0; };  struct AbstractVisitable2 : AbstractVisitable {    virtual void accept(AbstractVisitor2& visitor) = 0; };  struct ConcreteVisitable3 : AbstractVisitable2 {    virtual void accept(AbstractVisitor2& visitor)    {       visitor.visit(*this);    } }; 
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  1. 2026-05-10T16:24:24+00:00Added an answer on May 10, 2026 at 4:24 pm

    In C++, Acyclic Visitor (pdf) gets you what you want.

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