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Home/ Questions/Q 237583
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T20:26:12+00:00 2026-05-11T20:26:12+00:00

Is it possible to synchronize videos running in a WPF application across two or

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Is it possible to synchronize videos running in a WPF application across two or more computers? Synchronizing several videos running on the same machine seems to work well using the ParallelTimeline class and MediaTimelines for each video instance, but I haven’t figure out a way to do this across different computers, which if possible, would enable some incredible multi-screen installations.

So to all those WPF gurus out there, what do you think? Could this work with WPF or do I need to fall back to DirectShow? Some pointers about how to do this, would also be nice.

[Edit]

There seems to be some confusion regarding my question so let my clarify . I am thinking about the possibility of building a large multi-screen video installation, let’s say 8 or more screens. Each screen plays a full HD (at least 720p) Video building a unified display, in this case a video wall with a resolution of 10,240 x 5,760. All the videos have to be synchronized of course. Playing all 8 HD videos from a single computer (even if the computer was capable) implies a lot of performance stress on the hardware, hard disks, memory, graphic cards etc. On the other hand, if you were able to get 8 computers hooked together with TCP, each responsible from playing their video with a clock synchronized to a master computer, you could build some really cool stuff with a lot of flexibility. I have seen similar installations done with Max/Jitter. But I don’t like the Max/Jitter paradigm, I like WPF better and was wandering if it would be possible to build something like this.

[/Edit]

Thanks a lot,

Julio

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  1. Editorial Team
    Editorial Team
    2026-05-11T20:26:13+00:00Added an answer on May 11, 2026 at 8:26 pm

    You can try using my project, WPF Mediakit. It should set you way ahead if need access to the low level DirectShow stuff.

    To do this, essentially you would designate one computer as the “server” and the rest as “clients”. The clients would connect to the server to get the current position, compare it to their current position..and if there is n-amount of disparity, seek to adjust.

    Out of the box in MediaKit, the MediaUriElement control has a property called “PreferedPositionFormat”. If you set that to Frames (and the codecs you are using supports it..most of the time they dont and just support MediaTime), you can have frame granularity of where to set the “Position” property. Even the MediaTime format may be enough.

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