Is there a way in Cocos2d to have a group of objects such as sprites, labels, and menus that can be made to undergo an action all together, with only a couple lines of code, so that you do not need to run the action for each different object? I am not talking about layers, but more a group that is within a layer.
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If you run an action on group like CCMoveTo or CCMoveBy, these actions set the position. Thus you could impart some of the actions to the group as opposed to imparting it individually to each child. For some of the properties you may have to subclass CCNode and propagate in the children using your own logic for these (like opacity).