Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6594309
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T17:47:39+00:00 2026-05-25T17:47:39+00:00

Is there any methods to remove a line of code from a Release build,

  • 0

Is there any methods to remove a line of code from a Release build, but leave it in the Debug build without ugly #if statements?

For example, is there some way to achieve the equivalent of the below code without using all these if statements?

#if DEBUG
    Log.Log("I am in debug mode");
#endif

If I have a conditional, run-time check in the Log.Log function, then the string “I am in debug mode” will be preserved within my compiled executable, which is exactly what I do not want.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T17:47:40+00:00Added an answer on May 25, 2026 at 5:47 pm

    Define another macro in a common, shared header.

    #ifdef DEBUG
    #define LOG(m) Log.Log(m);
    #else
    #define LOG(m) do {} while(false);
    #endif
    

    Then replace your calls to Log.Log with LOG.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Are there any known methods of finding peers without using a dedicated central server?
Is there any Visual Studio Add-In that can do the remove method refactoring? Suppose
Are there any methods/systems that you have in place to incentivize your development team
Are there any automatic methods for trimming a path string in .NET? For example:
Are there any other methods of bringing a control to the front other than
I was just wondering if there are any methods of creating nice, smooth transition
Is there any built-in methods that are part of lists that would give me
Are there any libraries or methods to mock out the file system in C#
Are there any easy and free methods of showing a map of a location
Is there any ability to mock methods that are provided with RIA Services? I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.