It doesn’t seem like the Caliburn Micro framework is retrieving my SinglePaintToolbarView when it is binded as a list of buttons in the toolbar of the ShellView. I would like the buttons to just display their text content when they are added to the toolbar. But, instead I’m getting this:

There doesn’t appear to be any clickable buttons in the toolbar. I know my plugins are being loaded successfully, because I was able to bind one of the plugins in the list as a ContentControl and the view appeared. It just doesn’t seem to work when I try to bind a list of the plugins in a toolbar.
Here is what I have:
ShellView.xaml
<UserControl x:Class="Starbolt.Views.ShellView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid>
<ToolBarTray>
<ToolBar ItemsSource="{Binding Path=ToolbarPlugins}"/>
</ToolBarTray>
</Grid>
</UserControl>
ShellViewModel.cs
[Export(typeof(IShell))]
public class ShellViewModel : PropertyChangedBase, IShell
{
[ImportMany(typeof(IToolbarPlugin))]
private IEnumerable<IToolbarPlugin> _toolbarPlugins = null;
public IEnumerable<IToolbarPlugin> ToolbarPlugins { get { return _toolbarPlugins; } }
}
SinglePaintToolbarView.xaml
<UserControl x:Class="Starbolt.Plugin.SinglePaintTool.Views.SinglePaintToolView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="128" d:DesignWidth="32">
<Button Name="btnSinglePaintTool" Content="Single Paint Tool" Width="128" Height="32"/>
</UserControl>
SinglePaintToolViewModel.cs
[Export(typeof(IToolbarPlugin))]
public class SinglePaintToolViewModel : IToolbarPlugin
{
}
Basically, your design seems to be working. If you replace
(note that you do not need to bind the
ItemsSourceexplicitly, you can just as well use the Caliburn Micro property name conventions) with the following:the
SinglePaintToolViewbutton is displayed as intended.I suspect that the problem is with the
ToolBarControlTemplate, which most certainly restricts the toolbar items layout more than what for example aListBoxControlTemplate does.So my guess is that if you really want to use the
ToolBarcontrol to display yourIToolbarPluginviews, you will probably have to design a dedicatedToolBarcontrol template in your project.Alternatively, you could implement a toolbar replacement using e.g.
ListBox. This could be a start: