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Home/ Questions/Q 7014457
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T22:31:24+00:00 2026-05-27T22:31:24+00:00

Ok, I can’t get this code work: I want to concatenate my custom manipulators.

  • 0

Ok, I can’t get this code work:
I want to concatenate my custom manipulators.
so they will be called like cout << endl is called.
for example I want this:

   emit << event1 << event2 << event3;

here is my code:

class Emit
{
public:
                // ...
    const void operator<<(const Event& _event) const;
}const emit; // note this global

inline const void Emit::operator<<(const Event& _event) const
{
    Start(_event);
}


class Event 
{
               // ...
         const Event& Event::operator<<(const Event& _event) const;
};

inline const Event& Event::operator<<(const Event& _event) const
{
    return _event;
}

However I cant call this:

 emit << event1 << event2 << event3;

I’m eather receiving compile time error, link time errors and what ever I change in my code I get coresponding error no success.

for example this one:

Error 1 error C2679: binary ‘<<‘ : no operator found which takes a
right-hand operand of type ‘const EventHandling::Event’ (or there is
no acceptable conversion) c:\users\admin\documents\visual studio
2010\projects\cppsystem\eventhandling\test.h 18

thanks alot.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T22:31:24+00:00Added an answer on May 27, 2026 at 10:31 pm

    Those operators are called from left to right. As such, the first call (emit << event1) must return a reference to Emit:

    class Emit
    {
    public:
        // ...
        Emit const& operator<<(const Event& _event) const;
    }const emit; // note this global
    
    Emit const& Emit::operator<<(const Event& _event) const
    {
        Start(_event);
        return *this;
    }
    

    And now you don’t need to overload operator<< in your Event class anymore.

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