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Home/ Questions/Q 8711801
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T04:58:26+00:00 2026-06-13T04:58:26+00:00

Okay so here is the deal, I am injecting a DLL into a target

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Okay so here is the deal, I am injecting a DLL into a target process and have it read some of it’s registers. Problem is, whenever my function is called, the size of the content I have to grab is constantly changing.

Since i can’t use vectors, how would I do it if I were to store an array of bytes for which I have no idea of the size beforehand ?

Here is my code so far, which obviously doesnt compile because of C3068.

__declspec(naked) void _LocalHandleMessage()
{
    __asm {
        // Here i obviously have to store the data i'm sending to HandlePaquet
        sub esp, __LOCAL_SIZE
        pushad
        pushfd
    }

    {
        DWORD opcode;
        DWORD size;
        std::vector<BYTE> packetContent;
        HandlePaquet(opcode, size, packetContent, true);
    }

    __asm {
        popfd
        popad
        add esp, __LOCAL_SIZE
        retn
    }
}

Also, I would like to be able to inject the address of a class member method into the target process, but it seems that it’s not possible, unless I didnt google enough.

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  1. Editorial Team
    Editorial Team
    2026-06-13T04:58:28+00:00Added an answer on June 13, 2026 at 4:58 am
    • To store data you have very simple way – VirtualAlloc.
    • Or you can try to use static vector variable in your dll.

    About injecting address – if you are talking about hooking – yes you can, you need to modify virtual method table. You can find examples in any open source game hack.

    If member method is not virtual method and doesn’t exist in vtable you need to change call opcode, or just put jmp xxxxxxxx at the begining of the method.
    Look here for more details

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