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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T12:43:33+00:00 2026-05-16T12:43:33+00:00

Our code sucks. Actually, let me clarify that. Our old code sucks. It’s difficult

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Our code sucks. Actually, let me clarify that. Our old code sucks. It’s difficult to debug and is full of abstractions that few people understand or even remember. Just yesterday I spent an hour debugging in an area that I’ve worked for over a year and found myself thinking, “Wow, this is really painful.” It’s not anyone’s fault – I’m sure it all made perfect sense initially. The worst part is usually It Just Works…provided you don’t ask it to do anything outside of its comfort zone.

Our new code is pretty good. I think we’re doing a lot of good things there. It’s clear, consistent, and (hopefully) maintainable. We’ve got a Hudson server running for continuous integration and we have the beginnings of a unit test suite in place. The problem is our management is laser-focused on writing New Code. There’s no time to give Old Code (or even old New Code) the TLC it so desperately needs. At any given moment our scrum backlog (for six developers) has about 140 items and around a dozen defects. And those numbers aren’t changing much. We’re adding things as fast as we can burn them down.

So what can I do to avoid the headaches of marathon debugging sessions mired in the depths of Old Code? Every sprint is filled to the brim with new development and showstopper defects. Specifically…

  • What can I do to help maintenance and refactoring tasks get high enough priority to be worked?
  • Are there any C++-specific strategies you employ to help prevent New Code from rotting so quickly?
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  1. Editorial Team
    Editorial Team
    2026-05-16T12:43:34+00:00Added an answer on May 16, 2026 at 12:43 pm

    Your management may be focused on getting working features into the product, and keeping them working. In this case, you will need to make a business case for refactoring the old stuff, in that by X investment of time and effort you can reduce necessary maintenance time by Y over period Z. Or your management may be fundamentally clueless (this happens, but less often than most developers seem to think), in which case you’ll never get permission.

    You need to see the business point of view. It doesn’t matter to the end user whether the code is ugly or elegant, only what the software does. The cost of bad code is potential unreliability and additional difficulty in changing it; the emotional distress it causes to the programmer is rarely considered.

    If you can’t get permission to go in and refactor, you can always try it on your own, a little bit at a time. Whenever you fix a bug, do a little rewriting to make things clearer. This may turn out to be faster than the minimum possible fix, particularly in verifying that the code now works. Even if it isn’t, it’s usually possible to take a little more time on a bug fix without getting into trouble. Just don’t get carried away.

    If you can leave the code just a little better each time you go in, you’ll feel a lot better about it.

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