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Home/ Questions/Q 3721578
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T05:36:17+00:00 2026-05-19T05:36:17+00:00

Please consider the following code: vector<int> myVector; myVector.push_back(10); myVector.erase(myVector.end()); This code compiles and runs

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Please consider the following code:

vector<int> myVector;
myVector.push_back(10);
myVector.erase(myVector.end());

This code compiles and runs fine on Windows (VisualStudio), but results in a segfault on Linux when compiled with g++. Replacing erase with pop_back solves the problem on Linux.

Does anyone know why the behaviour is different on the two platforms, and what behaviour to consider correct.

Thanks in advance!

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  1. Editorial Team
    Editorial Team
    2026-05-19T05:36:18+00:00Added an answer on May 19, 2026 at 5:36 am

    end() typically returns an invalid position in the array (one beyond the end).

    pop_back() removes the last item in the vector.

    If you want to erase, you have to do erase(end() - 1); here end() - 1 returns an iterator to the last item.

    erase(end()) should invoke UB – which I think is correct…

    EDIT: as Martin pointed out, before calling erase(end() - 1), check that the vector is not empty!

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