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Home/ Questions/Q 9086905
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T21:35:44+00:00 2026-06-16T21:35:44+00:00

Possible Duplicate: Random number generator only generating one random number My code below is

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Possible Duplicate:
Random number generator only generating one random number

My code below is doing this and I don’t know why:

IF my toEmailAddresses array contains 2 e-mail addresses, uniqueID[0] and uniqueID[1] will return the same value generated from the Util.CreateRandomPassword(16) method call.

If I step through the code, then both uniqueID[0] and uniqueID[1] will contain different values like it should. But if I run the code as usual, for some reason, the same value gets assigned to my uniqueID array: uniqueID[0] and uniqueID[1] will contain the same value.

I even put in the string tempRandomPassword = null and then assign that to the value returned from the CreateRandomPassword method, but that does not work either.

What am I doing wrong?

//toEmailAddresses.Count array will have two e-mail addresses in it.

string[] uniqueID = new string[2];

for (int i = 0; i < toEmailAddresses.Count(); i++)
{
   string tempRandomPassword = null;
   tempRandomPassword = Util.CreateRandomPassword(16);

   uniqueID[i] = tempRandomPassword;
}


        public static string CreateRandomPassword(int passwordLength)
        {
            //http://madskristensen.net/post/Generate-random-password-in-C.aspx

            string allowedChars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ0123456789";
            char[] chars = new char[passwordLength];
            Random rd = new Random();

            for (int i = 0; i < passwordLength; i++)
            {
                chars[i] = allowedChars[rd.Next(0, allowedChars.Length)];
            }

            return new string(chars);
        }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-16T21:35:45+00:00Added an answer on June 16, 2026 at 9:35 pm

    You’re creating a new instance of Random with the default seed on every invocation. If the seed is the same it will produce the same sequence of numbers. Store the instance and use that for all invocations.

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