Say I have a path with 150 nodes / verticies. How could I simplify if so that for example a straight line with 3 verticies, would remove the middle one since it does nothing to add to the path. Also how could I avoid destroying sharp corners? And how could I remove tiny variations and have smooth curves remaining.
Thanks
The simpler approach. Take 3 verticies a, b and c and calculate the angle/inclination between verticies.