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Home/ Questions/Q 7633541
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T06:54:50+00:00 2026-05-31T06:54:50+00:00

Say I have a vector which holds pointers pointing to dynamic memory but also

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Say I have a vector which holds pointers pointing to dynamic memory but also addresses of variables declared on the stack, is there a way to safely loop through and delete only the dynamic memory or am I constrained to just use one or the other? or is doing the following safe? I thought maybe the outcome would be unpredictable depending on the compiler.

std::vector<int*> theInts;
int* i = new int;
*i = 1;
theInts.push_back(i);
int j = 2;
theInts.push_back(&j);

std::vector<int*>::iterator iIt=theInts.begin();
for(;iIt<theInts.end();iIt++)
    delete *iIt;

edit:
I’ve temporarily changed things to use raw pointers whilst i look into shared pointers, in the meantime could someone tell me if the following is safe? its a broken down version of what my program is now doing

vector<int*>theInts;

int* anInt = new int;

theInts.push_back(anInt);

if(NULL != anInt)
    delete anInt;
anInt = NULL;

vector<int*>::iterator bIt = theInts.begin();
for(;bIt!=theInts.end();bIt++)
{
    int* aInt = *bIt;
    if(NULL!=aInt)
        delete aInt;
    aInt=NULL;
}
theInts.clear();
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  1. Editorial Team
    Editorial Team
    2026-05-31T06:54:51+00:00Added an answer on May 31, 2026 at 6:54 am

    You can only delete a pointer that’s either the result of new or a null pointer. &j wasn’t the result of new, and isn’t a null pointer.

    So your code isn’t safe. There’s no portable way to find out, just from the pointer, whether it points to an automatic or dynamic object.

    You could separately maintain a flag indicating which it is, or you could use shared_ptr or unique_ptr instead of raw pointers, and for the stack variables set the deleter to a do-nothing function.

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