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Home/ Questions/Q 4342654
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T11:38:48+00:00 2026-05-21T11:38:48+00:00

Sorry if the title is not clear but I ll explain now my problem.

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Sorry if the title is not clear but I ll explain now my problem. I am new in C++.

I have created a class in C++. Instances of that class are the input of the program and they have to be stored in an array to perform the calculations. The problem is that the number of instances of that class that have to be defined by the user is fixed for a single run but can vary from run to run. Here an example:

#include <<blablah>blahblah>

int main()
{
int number_of_instances = 3;

MyClass first_instance(one_parameter_1, another_parameter_1);
MyClass second_instance(one_parameter_2, another_parameter_2);
MyClass third_instance(one_parameter_3, another_parameter_3);

///////////////////

NOW I HAVE TO STORE ALL THREE IN AN ARRAY LIKE

MyClass array[number_of_instances] = {first_instance, second_instance, third_instance};

THE PROBLEM IS THAT I DO NOT KNOW BEFORE HAND HOW MANY OF THEM ARE THE USER IS GOING TO INPUT

///////////////////

performCalculations(array);
return 0;
}

Thanks a lot in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-21T11:38:49+00:00Added an answer on May 21, 2026 at 11:38 am

    The typical C++ solution is to use a vector.

    vector<MyClass> v;
    v.push_back(first_instance);  //add an already instantiated object to the end of the vector
    v.push_back(second_instance);
    v.push_back(third_instance);
    

    You won’t have to worry about memory management and you are able to access the vector like you would a normal array:

    v[0].classMember
    

    You can also add items to the vector in a loop if needed like so:

    for(int i = 0; i < 5; i++){
        v.push_back( MyClass(i, param2) );
    }
    

    And all the objects will be destructed when the vector goes out of scope if you’re storing the objects directly in the vector.

    One of the downsides to storing the objects directly in the vector is passing the vector as a parameter to a function. This will be a slow operation since the vector (and all the objects it holds) will have to be copied.

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