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Home/ Questions/Q 1092863
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T23:44:44+00:00 2026-05-16T23:44:44+00:00

struct MyRect { int x, y, cx, cy; char name[100]; }; int main() {

  • 0
struct MyRect
{
    int x, y, cx, cy;
    char name[100];
};

int main()
{
    MyRect mr;
    mr.x = 100;
    mr.y = 150;
    mr.cx = 600;
    mr.cy = 50;
    strcpy(mr.name, "Rectangle1");

    MyRect* ptr;

    {
        unsigned char bytes[256];

        memcpy(bytes, &mr, 256);

        ptr = (MyRect*)bytes;
    }

    printf("X = %d\nY = %d\nCX = %d\nCY = %d\nNAME = %s\n", 
        ptr->x, ptr->y, ptr->cx, ptr->cy, ptr->name);

    return 0;
}

I was just testing how to put a struct/class in an array of bytes, and was suprised when it compiled and worked, the printf prints all the values which i set in the mr variable.

just a little confused to what exactly “ptr” is pointing to? has it allocated memory for ptr somewhere?

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  1. Editorial Team
    Editorial Team
    2026-05-16T23:44:44+00:00Added an answer on May 16, 2026 at 11:44 pm

    ptr is still pointing to the address of bytes. Or, what was once called bytes. Even though you’ve put bytes into its own block and the variable is semantically inaccessible outside of that block, the memory sticks around unmodified until the function exits. This is a typical implementation technique, but is undefined by the standard, so don’t depend on it.

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