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Home/ Questions/Q 984837
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T05:04:32+00:00 2026-05-16T05:04:32+00:00

Suppose I have a storyboard, created at runtime by some process, containing keyframe animations.

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Suppose I have a storyboard, created at runtime by some process, containing keyframe animations. Is it possible to “scale” the animation speed so that the animation plays faster (or slower) after it has been constructed?

I am currently trying to make the decision wether to use the built-in animation stuff or to use something like DispatcherTimer or CompositionTarget.Rendering and do the moving of objects manually. Speed control is one of the requirements I have..

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  1. Editorial Team
    Editorial Team
    2026-05-16T05:04:33+00:00Added an answer on May 16, 2026 at 5:04 am

    Yes it is possible. The property on the Storyboard is called “SpeedRatio”

    http://msdn.microsoft.com/en-us/library/system.windows.media.animation.timeline.speedratio(v=VS.95).aspx

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