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Home/ Questions/Q 6864939
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T02:58:37+00:00 2026-05-27T02:58:37+00:00

The code below demonstrates this #include <float.h> #include <stdint.h> #pragma fenv_access(on) // apparently ineffective

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The code below demonstrates this

#include <float.h>
#include <stdint.h>
#pragma fenv_access(on) // apparently ineffective

int main(int argc, char **argv)
{
    uint32_t cw;
    cw = _controlfp(0,0);               // cw = 0x0008001f
    cw = _controlfp(_PC_24,_MCW_PC);    // cw = SAME!
    cw = _controlfp(_PC_53,_MCW_PC);    // cw = STILL THE SAME!

    return 0;
}

I need to set the working precision, as a lot of old mesh generation code depends on it. Before migrating to 64 bit, I threw in fstcw [cur_cw] etc… and all was well. However, since vs2010 does not support inline assembly for 64 bit targets, it seems the only workable solution I have is to create a separate .asm file for this purpose. Is there yet another magic not-so-well documented compiler option I don’t know about that will make _controlfp cooperate?

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  1. Editorial Team
    Editorial Team
    2026-05-27T02:58:38+00:00Added an answer on May 27, 2026 at 2:58 am

    Are you sure that the old x87 FPU is being used? I would expect all floating point to be performed using SSE instructions by default; on x86_64, there’s no good reason not to use SSE.

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