The following code works:
connect(ui.pushButton, SIGNAL(clicked()), this, SLOT(myMemberFunction()));
That other doesn’t:
connect(ui.pushButton, SIGNAL(clicked()), this, SLOT(this->myMemberFunction()));
Why?
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The SLOT() macro writes a function that can be called (as a function pointer) to deliver the slot, it uses the argument as the name, it ISN’T itself a function call.