This is from TTL:
////////////////////////////////////////////////////////////
// run-time type switch
template <typename L, int N = 0, bool Stop=(N==length<L>::value) > struct type_switch;
template <typename L, int N, bool Stop>
struct type_switch
{
template< typename F >
void operator()( size_t i, F& f )
{
if( i == N )
{
f.operator()<typename impl::get<L,N>::type>();
}
else
{
type_switch<L, N+1> next;
next(i, f);
}
}
};
It’s used for typeswitching on a TypeList. Question is — they are doing this via a series of nested if’s. Is there a way to do this type switch as a single select statement instead?
Thanks!
You’ll need the preprocessor to generate a big
switch. You’ll needget<>to no-op out-of-bound lookups. Check the compiler output to be sure unused cases produce no output, if you care; adjust as necessary ;v) .Check out the Boost Preprocessor Library if you care to get good at this sort of thing…