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Home/ Questions/Q 8109013
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T01:17:19+00:00 2026-06-06T01:17:19+00:00

This is gcc 4.4.6 on Linux. Here’s the behavior bizarre.c double a[500000000]; main() {

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This is gcc 4.4.6 on Linux.

Here’s the behavior

bizarre.c

double a[500000000];

main() {
}

If I compile this using:

gcc bizarre.c

Then the compiler uses 4G of memory, and takes a long time.

If I make the array size 50000000, the the compilation takes considerably less memory and time.

It’s like the compiler is executing the code that it’s compiling.

I realize that creating a humongous array this way might not be best practice, but any explanations?

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  1. Editorial Team
    Editorial Team
    2026-06-06T01:17:21+00:00Added an answer on June 6, 2026 at 1:17 am

    It’s a known linker bug related to –build-id, now fixed on mainline. See http://sourceware.org/bugzilla/show_bug.cgi?id=12451 Some distros took an earlier patch of Nick’s that needlessly calculated a checksum over .bss, requiring the .bss section to be allocated and zeroed. Complain to your distro.

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