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Home/ Questions/Q 7400787
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T04:18:07+00:00 2026-05-29T04:18:07+00:00

This is the code: int index = (gridPoint.y * self.iconsPerRow) + gridPoint.x; NSLog(@index 1:

  • 0

This is the code:

int index = (gridPoint.y * self.iconsPerRow) + gridPoint.x;
    NSLog(@"index 1: %i", index);
    NSLog(@"count: %i", [self.icons count] - 1);
    if (index > [self.icons count] - 1) {
        index = [self.icons count] - 1;
    }
    if (index < 0) {
        index = 0;
    }
    NSLog(@"index 2: %i", index);

Output:

NSLog index 1: -4
NSLog count: 3
NSLog index 2: 3

Any ideas why this is happening? It should be resulting in 0 if it’s a minus number.

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  1. Editorial Team
    Editorial Team
    2026-05-29T04:18:08+00:00Added an answer on May 29, 2026 at 4:18 am

    It’s because [self.icons count]; returns an NSUInteger (index is converted to an unsigned int, which will wrap around to UINT_MAX-3). Change it to the following:

    int index = (gridPoint.y * self.iconsPerRow) + gridPoint.x;
    NSLog(@"index 1: %i", index);
    NSLog(@"count: %i", [self.icons count] - 1);
    if (index < 0) {
        index = 0;
    } else if (index + 1 > [self.icons count]) { // In case count is 0, we add to index rather than subtract from count
        index = [self.icons count] - 1;
    }
    NSLog(@"index 2: %i", index);
    
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