Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4085772
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T18:37:39+00:00 2026-05-20T18:37:39+00:00

This really is a noobish question, but I honestly don’t know how to solve

  • 0

This really is a noobish question, but I honestly don’t know how to solve my problem.

I have a function

    public function backToSelect(evt:Event, i:Number):void
    {
        removeChild(back);
        switch(i)   {
            case 1:
                removeChild(speel1);
                break;
            //etc
        }
        gotoAndStop('home');

     }

I don’t know how to call this function. I tried doing

        back.addEventListener(MouseEvent.CLICK, backToSelect(1));

But then flash complains:

1067: Implicit coercion of a value of type int to an unrelated type flash.events:Event.

I realise my error here, I skipped the first argument (namely the Event one) when doing backToSelect(1). However, I don’t know what to put there to call my function correctly. I tried everything, ranging from evt:MouseEvent to just MouseEvent and other stuff. Nothing worked. Thanks in advance!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T18:37:40+00:00Added an answer on May 20, 2026 at 6:37 pm

    So the Event system in Flash is kind of baked in – when you use “addEventListener()” what you’re saying is “Hey, when you get an event of type X, pass that event to the function I’m supplying. That function accepts a single argument, which is the event that I’m listening for.”

    You’re not actually making a function call inside of “addEventListener()” – you’d pass in backToSelect, not backToSelect(). The difference is that the first one is a reference to that function – you’re not saying “Call this function now!” you’re saying “put this aside and use it whenever that event fires.”

    So where does that leave you? This is an incredibly common problem for people new to the Flash environment, and the solution is not necessarily obvious. What you’re going to want to do is find a way to associate your data with the target of the mouse click. The simplest way to do that is simply something like this:

    public function backToSelect(evt:Event):void
        {
            removeChild(back);
            switch(e.currentTarget)   {
                case buttonOne:
                    removeChild(speel1);
                    break;
                //etc
            }
            gotoAndStop('home');
    
         }
    

    Without a more comprehensive understanding of what you’re trying to do it’s difficult for me to advise your more specifically, but this is the root of it. You can either put all of your logic into your click handler or you can do something a bit fancier, like creating a Dictionary object that associates numbers with buttons and then just use num = myDictionary[e.currentTarget] or whatever.

    But yeah, that’s what’s going on at the core there. I hope that helps, let me know if you’d like more specific help!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I´m not sure if this is really a programming question, but it's related to
This really has my stumped today. I'm sure its simple, but... Here is my
I'm just curious about this really, does anyone know why they broke convention on
This sounds really stupid, but I was told that you could drag-and-drop visual components
This is really stumping me today. I'm sure its not that hard, but I
This is really strange but this code is working fine unless the value entered
This really, really urks me, so I hope that someone can give me a
Is this really the easiest way to do this? http://simplesamples.info/MFC/Clipboard.php
I just came across a C++ SDK that makes heavy use of this really
This is really only easy to explain with an example, so to remove the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.